/Work/ Product 2025 Figs Lab · Big Bad Wolf
Cthulhu: The Cosmic Abyss
The diegetic interface of a Lovecraftian investigation thriller: exploration, mind palace, health.
- Client
- Big Bad Wolf
- Role
- UX/UI designer
- Duration
- 4 months
- Deliverables
- Game UI (HUD, menus, mind palace)

/Context/
The player is Noah, an investigator of occult cases, sent to an underwater station that suddenly went silent. Alone in the depths, he relies on Key, his AI companion, and a set of tools to run the investigation.
/Design stance/
A diegetic interface, fully part of the game world: discreet, without ever giving up legibility.
/What I did/
With Big Bad Wolf and Figs, designed a UI inspired by contemporary embedded systems: realistic, restrained and functional, supporting the exploration of R’lyeh’s monumental architecture.